Theros is a plane themed after ancient Greece. You would think that this set would have some great flavor potential, but in reality the sets have been lackluster. Even the newest one failed to impress. Sure there are a handful of cards from each set that are decent as is typically the case, but as a whole, bleh. One redeeming quality is the Gods, Legendary creatures with indestructible that are also enchantments and they utilize a mechanic called devotion which counts all of the colored mana symbols on nonland permanents you control and when your devotion is high enough, that particular god will turn into a creature and fight for you. It’s almost like these gods need followers to manifest themselves which is kind of flavorful. In the original Theros block, there is one god for each individual color and one for each two color combination. In the newest set, only a handful of these gods made an appearance with new cards. There was a new god that we had never seen before. The Reader’s Digest version of why that is is because one of the gods, Xenagos, was not actually part of the pantheon. Klothys was missing in the original Theros story, but that’s not relevant to today’s deck. Today’s decks is going to focus on one of the original gods, Mogis, God of Slaughter. Mogis, God of Slaughter is a 7/5 for 2 generic, a black, and a red. Like all of the gods, he is indestructible and he requires your devotion to red and black be seven or higher in order to function as a creature. Regardless of weather he is a creature or not, his ability triggers on each opponent’s upkeep and that player has a choice of sacrificing a creature or taking 2 damage. Most of the time and under normal circumstances your opponents will likely chose to take the 2 damage; that’s a no-brainer. Sacrificing a creature would be the better option for you, but you can’t force them to make that choice. However, you can make it a harder choice for them.