If you are thinking Omniscience, which removes the need for spells, think again. While it is a very powerful enchantment, it defeats the purpose of having all of that mana in the first place. What good is it if you can’t use it? Besides it would be better to have spells that you can dump a ton of mana into, like spells with an X in their mana cost, and Omniscience doesn’t work with those spells. More on those later though. Starting out, you want to make sure you can get enough lands into play to get Kruphix, God of Horizons into play. Mana dorks, mana rocks, ramp spells, and draw spells should make up a big portion of the deck to make sure you will always be able to get more mana and cards. Uro, Titan of Nature’s Wrath is a great card that is making problems in Standard right now. Ramp spells that can get more than 2 lands out of the library like Cultivate are great in this deck. Sol Ring is of course a must, but you also want other artifacts that can make a lot of mana like Thran Dynamo. Mana dorks like Llanowar Elves are always helpful. You can also use lands that can generate more than one mana like the tron lands.