Let’s get all of the black kill spells out of the way and start with the most basic one of all, Murder. For 3 mana, you can destroy any creature in play. If you move into the 2 mana slot, options become more limited with cards that say things like “destroy target nonblack creature,” “destroy target tapped creature”,” …target creature with power 2 or less.” I tend to stay away from most of these and save them for 60-card formats, sorry Doom Blade, not here. In the 3 mana and up category of removal there are still some cards with limits on what they can kill, but for the most part those are more uncommon and if you look deep enough you will find cards that are like Murder. Drag to the Underworld, Flesh to Dust, and Hero’s Downfall are examples of what you want to look for in your removal spells which are going to make up a good portion of the deck. Some of the spells you select may be more than 3 mana, but since this is commander, mana cost isn’t that much of a factor, especially for a monocolored deck. Spells that force the opponent to sacrifice their creatures, like Diabolic Edict, are also great. The only downside to using these cards is that the opponent decides what dies.